The potential of the first Escape Simulator was that the story could continue through the actions of the fans themselves. For true horror fans, here is chapter 4 of Scary Grandma, a wonderful sequel with impossible challenges and high level puzzles.
The protagonist is chased through a dark forest by a crazy old woman with a wooden stick. In front of her is a shelter that looks like a lighthouse. Someone must be inside! Someone must be inside. The protagonists escape from their pursuers and take the lift to the top floor. When they reach their destination, they are again confronted by a gang, this time led by madmen. Therefore, they are locked in a cage. They have to think seriously about how to escape safely.
Hostages and armed pursuers
The scene is grim, although it is not clear why these old madmen would capture a man. They rot in secret rooms or are killed for making too much noise. So you have no choice but to flee.
You have no knife to defend yourself with. The pursuers are fast and accurate. But you are smart enough to fix broken or locked doors that you can’t leave without attracting their attention.
There are several levels in High Beacon, each with its own culprit. On the lowest level are Slanderina, her grandfather and another mysterious villain. They watch every corner, check every object and never give up.